Bio
I fell in love with the Mac while mapping trees for a college project. That spark launched a lifelong journey in software — from HyperCard to modern phone apps for science.
Read more
In undergrad, I took a course in botany and got roped into revising a campus map of the different trees on campus. I had no idea how would I would do my project. As it turned out, the school had two Mac computers. The project, which took two years, turned into an 80-page tour guide to all the trees and shrubs on campus. I did it all on a Mac and fell in love with the machine.
I was itching to tinker more with it, and while in grad school, I did. Hypercard had come out, and I started writing stacks, the equivalent of mini-apps. Then came Pascal, and, before long, I was writing freeware utilities to enhance the experience and productivity of Mac users worldwide. I had become one of the most prolific authors of Mac freeware during the late 80s through mid-90s. You can see all my old creations at fluxsoft.com.
That involvement along with my writing a Fortran program for my graduate study in experimental psychology led me to a job lasting 34 years. During this time, I wrote a bunch of programs including an electrophysiology data acquisition and analysis app and an accounting software for managing the budget of an academic department. I then transitioned to help desk/server administration for many years. Recently, I have moved back to my first love, software development, starting with a web-based database for managing worm strains and then a phone and web-based database for managing zebrafish housed in industrial aquatic systems.
Developer Philosophy
The best software does what the user wants and not what the developer wants.
Examples